Interdisciplinary Design and Media, PhD (Boston)
Graduatemajor2027 catalogArts Media DesignBoston48 semester hours totalverified parse
Official catalog page for this program
Required Coursework
- INAM 7000 — Introduction to Research in Interdisciplinary Design and Media
- INAM 7001 — Research Methods in Interdisciplinary Design and Media
- INAM 7900 — Research Seminar
- INAM 7901 — Dissertation Writing Seminar
Dissertation
Research Methods Elective
From the catalog
Complete one research methods elective from the following or in consultation with your advisor:
- Choose 4 semester hours from:
- ARTG 5120 — Research Methods for Design
- ARTG 5320 — Statistics for Design
- COMM 5250 — Communication and Technology Research Methods
- CS 6350 — Empirical Research Methods
- CS 7300 — Empirical Research Methods for Human Computer Interaction
- CS 7340 — Theory and Methods in Human Computer Interaction
- DS 5110 — Essentials of Data Science
- EECE 5644 — Introduction to Machine Learning and Pattern Recognition
- GSND 5130 — Mixed Research Methods for Games
- GSND 6340 — Biometrics of Design
- INAM 6360 — Ethnographic Methods and the Arts
- INSH 5301 — Introduction to Computational Statistics
- INSH 6300 — Research Methods in the Social Sciences
- INSH 6406 — Analyzing Complex Digitized Data
- INSH 6500 — Statistical Analysis
- INSH 7101 — Qualitative Research Design
- INSH 7103 — Mixed Methods Research
- PHTH 6820 — Design and Analysis of Clinical Trials
Practice-Based Elective
4 semester hours.
From the catalog
In consultation with your advisor, complete 4 semester hours from the following:
INAM 6000 or INAM 8984 are recommended
Course Area Requirements
16 semester hours.
From the catalog
Complete 16 semester hours from the course areas below.
Architecture and Sustainability
- One of:
- ARCH 5210 — Environmental Systems
- ARCH 5230 — Structural Systems
- ARCH 5312 — Mapping and Building Health
- ARCH 5314 — Planning and the Built Environment
- ARCH 5330 — Theories of Architecture and Urbanism
- ARCH 6340 — Graduate Topics in Architecture
- SUEN 6210 — Implementation and Visualization for Urban Environments 1
- SUEN 6220 — Implementation and Visualization for Urban Environments 2
- SUEN 7230 — Urban Ecologies and Technologies 1
- SUEN 7240 — Urban Ecologies and Technologies 2
Design and Technology
- One of:
- ARTG 5130 — Visual Communication for Information Design
- ARTG 5310 — Visual Cognition
- ARTG 5330 — Visualization Technologies 1: Fundamentals
- ARTG 5430 — Visualization Technologies 2: Advanced Practices
- ARTG 5610 — Design Systems
- ARTG 5620 — Notational Systems for Experience
- ARTG 5640 — Prototyping for Experience Design
- ARTG 5710 — Design for Dignity
- ARTG 6310 — Design for Behavior and Experience
- ARTG 6330 — Information Design Mapping Strategies
Art and Technology
- One of:
- INAM 5000 — Introduction to Creative Computing
- INAM 6430 — AI and Creative Exploration
- INAM 6530 — Emerging Practices in Technology and the Arts in Context
- THTR 5700 — Design for Immersive Performance
- THTR 6100 — Advanced Creative Storytelling for Social Engagement
- THTR 6670 — Advanced Mixed Media Performance Lab
Art and Health/Behavioral Sciences
- One of:
- HINF 5200 — Theoretical Foundations in Personal Health Informatics
- HINF 5300 — Personal Health Interface Design and Development
- HINF 5301 — Evaluating Health Technologies
- HLTH 5800 — AI Across the Health Sciences
- MUSC 6300 — Music Perception and Cognition Research
- MUSC 6510 — Music and the Brain Advanced Research
- PHTH 5230 — Global Health
- PHTH 5540 — Health Education and Program Planning
- PHTH 6204 — Society, Behavior, and Health
- PHTH 6208 — Foundations of Community Health Assessment
Media and Innovation
- One of:
- COMM 5510 — Technology and Strategic Communication
- COMM 6500 — Environmental Issues, Communication, and Media
- JRNL 6340 — Fundamentals of Digital Journalism
- JRNL 6341 — Telling Your Story with Data
- JRNL 6460 — AI in Media Industries
- MSCR 5300 — Media and Technology Ethics
- MSCR 6310 — Critical Data Studies
- MSCR 6320 — Digital Technologies and Global Society
- MSCR 6330 — Democracy, Technology, and Equality
- MSCR 6340 — Race and Technology
Games and XR
- One of:
- EXRE 5010 — Immersive Media: Extended Realities (XR) History, Theory, and Impact
- EXRE 5020 — Developing Extended Realities (XR)
- EXRE 5030 — Designing Extended Realities (XR)
- GSND 5110 — Game Design and Analysis
- GSND 6225 — Applied Game Design
- GSND 6240 — Exploratory Concept Design
- GSND 6320 — Psychology of Play
- GSND 6350 — Data-Driven Game Design
- GSND 6460 — Generative Game Design
- GSND 6520 — 3D Modeling and Asset Creation Principles
Human Computer/Robot Interaction
- One of:
- ARTG 5910 — Human-Centered Design
- ARTG 6460 — Human-Centered AI
- CS 5170 — Artificial Intelligence for Human-Computer Interaction
- CS 5345 — Interactive Prototyping
- CS 6130 — Affective Computing
- IE 5630 — Biosensor and Human Behavior Measurement
- IE 6500 — Human Performance
- IE 7315 — Human Factors Engineering
- One of:
- ME 6250 — Wearable Robotics
Electives
8 semester hours.
From the catalog
In consultation with your advisor, complete 8 semester hours of graduate-level courses.
Substitutions
Possible equivalents for this program — dashed means a suggestion, not a rule, and every substitution needs your advisor's approval:
Parsed from the catalog by NU Map; the structured machine copy is in this college's JSON for the 2027 catalog, under interdisciplinary-design-and-media-phd-boston, and the official page is the authority.