ARTG 5640 — Prototyping for Experience Design
4 semester hoursGraduateLectureusually offered: falltypical days: WBostonTraditional
Explores tools, technologies, and processes to create prototypes of artifacts, environments, and interactive systems for experience design projects. Offers students the opportunity to learn, use, experiment with, and test prototypes using a wide range of state-of-the-art prototyping technologies to further their understanding of multiple strategies and techniques of prototyping for experience design. Tools and techniques change over time but typically include laser cutting, 3D printing, CNC machining, electronics prototyping, augmented reality, machine tools and 2D forming, fast prototyping, and hand tools.
Offering history
| Term | Sections | Enrolled | Capacity | Full | Open seats/section |
|---|---|---|---|---|---|
| Fall 2023 | 2 | 30 | 38 | 79% | 4.0 |
| Fall 2024 | 2 | 25 | 26 | 96% | 0.5 |
| Fall 2025 | 2 | 27 | 32 | 84% | 2.5 |
Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.
Meeting times
Share of recent sections by weekday: M 0% · T 0% · W 56% · Th 44% · F 0%
Common patterns: W (56% of sections), R (44% of sections) — in patterns, R means Thursday
Professors
Fall
- Bolor Amgalan (77% of students) · reviews
- David Ludgin (23% of students) · reviews
Percentages are each professor's average share of the season's enrolled students in recent terms.
Links
Official catalog (ARTG course descriptions) · Student reviews on RateMyHusky · All ARTG courses · Plan it at numap.app