EXRE 5010 — Immersive Media: Extended Realities (XR) History, Theory, and Impact
4 semester hoursGraduateLectureusually offered: fall, springtypical days: T/FBostonTraditional
Introduces the historical foundation and conceptual frameworks with which to analyze and interrogate extended reality experiences, including virtual reality, augmented reality, and mixed reality. Covers the theoretical, cultural, and technological developments that have informed contemporary XR. Explores the promises, dreams, and expectations, as well as the ethical concerns and philosophical dilemmas, associated with the field. Offers students an opportunity to create XR experiences and prototype their own ideas.
Offering history
| Term | Sections | Enrolled | Capacity | Full | Open seats/section |
|---|---|---|---|---|---|
| Spring 2024 | 1 | 10 | 16 | 63% | 6.0 |
| Fall 2024 | 1 | 9 | 16 | 56% | 7.0 |
| Spring 2025 | 1 | 5 | 12 | 42% | 7.0 |
| Fall 2025 | 1 | 7 | 12 | 58% | 5.0 |
| Spring 2026 | 1 | 4 | 12 | 33% | 8.0 |
Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.
Meeting times
Share of recent sections by weekday: M 43% · T 57% · W 0% · Th 29% · F 57%
Common patterns: TF (57% of sections), MR (29% of sections), M (14% of sections) — in patterns, R means Thursday
Professors
Fall
- Eileen McGivney (100% of students) · reviews
Spring
- Eileen McGivney (100% of students) · reviews
Percentages are each professor's average share of the season's enrolled students in recent terms.
Unlocks
Courses that list EXRE 5010 in their prerequisites.
Links
Official catalog (EXRE course descriptions) · Student reviews on RateMyHusky · All EXRE courses · Plan it at numap.app