THTR 5700 — Design for Immersive Performance
4 semester hoursGraduateLectureNUpath EIusually offered: springtypical days: WBostonTraditional
Covers designing space and media for live co-present collaborative storytelling, emphasizing nontraditional and immersive formats. Offers students an opportunity to develop the basic skill sets in standard programming languages and 3D visualization software of the theatrical design disciplines of lighting, projections, sound, and scenography to effectively communicate design in live and virtual space. Experience with 3D rendering/visualization software or any of the above disciplines is advantageous, though not required. Culminates in an immersive performance conceived, designed, and created by the class. Student groups create sections of the performance, focusing on a specific design discipline.
Offering history
| Term | Sections | Enrolled | Capacity | Full | Open seats/section |
|---|---|---|---|---|---|
| Spring 2026 | 1 | 9 | 30 | 30% | 21.0 |
Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.
Meeting times
Share of recent sections by weekday: M 0% · T 0% · W 100% · Th 0% · F 0%
Common patterns: W (100% of sections) — in patterns, R means Thursday
Professors
Spring
- Caitlin Smith Rapoport (100% of students) · reviews
Percentages are each professor's average share of the season's enrolled students in recent terms.
Links
Official catalog (THTR course descriptions) · Student reviews on RateMyHusky · All THTR courses · Plan it at numap.app