CS 5345 — Interactive Prototyping
4 semester hours Graduate Lecture
Focuses on the prototyping and implementation of usable graphical user interfaces using human-centered design principles. Covers fundamental concepts of user interface programming including event-driven programming, layout management, and state handling. Explores design patterns and usability principles through the design, prototyping, and implementation of modern user interfaces. Offers students an opportunity to build interactive and responsive applications while emphasizing usability.
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