GSND 5130 — Mixed Research Methods for Games

4 semester hoursGraduateLectureusually offered: falltypical days: FBostonOakland, CATraditional

Focuses on methods and methodologies from human-computer interaction (HCI) and their use in different applications, including apps, web applications, games, and virtual worlds. Covers the basics of user-oriented evaluation, associated topics, and usability methods. Introduces the design process, usability heuristics, HCI paradigms, task models, and cognitive models. Examines quantitative and qualitative analysis of data. Offers students an opportunity to delve into experimental design, institutional review board approvals, ethics, research subject recruitment, and experiment implementations. Applies concepts through concrete projects, case examples, and exercises. Expects students to be running assignments continually and trying out different evaluation methods and methodologies.

Offering history

TermSectionsEnrolledCapacityFullOpen seats/section
Fall 20234497268%5.8
Fall 20244436665%5.8
Fall 20254547275%4.5

Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.

Meeting times

Share of recent sections by weekday: M 13% · T 34% · W 3% · Th 22% · F 73%

Common patterns: F (40% of sections), TF (29% of sections), MR (13% of sections), R (9% of sections), T (5% of sections), WF (3% of sections) — in patterns, R means Thursday

Professors

Fall

Percentages are each professor's average share of the season's enrolled students in recent terms.

Unlocks

GSND 6330, GSND 6340

Courses that list GSND 5130 in their prerequisites.

Links

Official catalog (GSND course descriptions) · Student reviews on RateMyHusky · All GSND courses · Plan it at numap.app