Game Science and Design (GSND)

CodeTitleSHUsually offeredNUpathPrerequisitesRecent instructors
GSND 1990Elective1–4
GSND 2990Elective1–4
GSND 3990Elective1–4
GSND 4990Elective1–4
GSND 5110Game Design and Analysis4fallBob De Schutter
Clifford Lee
Michael Swartz
Wallace Lages
GSND 5111Seminar for GSND 51101fallAmrit Patnaik
Erica Kleinman
Tamara Duplantis
Uttkarsh Narayan
GSND 5112Recitation for GSND 51100fall
GSND 5122Business Models for Creative Media1fallCaroline Murphy
Robert Madsen
GSND 5130Mixed Research Methods for Games4fallAlexandra To
Eileen McGivney
Leanne Chukoskie
Nathalie Mathe
GSND 5310Novel Input Devices4EI
GSND 6000Advanced Topics in Game Design1–4springChristopher Barney
Michael Swartz
GSND 6001Advanced Topics in Game Science1–4
GSND 6225Applied Game Design4Alexandra To
GSND 6240Exploratory Concept Design4springBrandon Sichling
GSND 6250Spatial and Temporal Design4fallChristopher Barney
Nathalie Mathe
William Wren
GSND 6320Psychology of Play4springElina Tochilnikova
Erica Kleinman
Nathalie Mathe
Parul Wadhwa
GSND 6330Player Experience4fallCaroline Murphy
Elina Tochilnikova
Giovanni Troiano
Mark Sivak
GSND 6340Biometrics of Design4fallLeanne Chukoskie
GSND 6350Data-Driven Game Design4springShawn Connor
GSND 6460Generative Game Design4springChristopher Martens
William Wren
GSND 65203D Modeling and Asset Creation Principles4springJason Donati
Mandar Warde
Michael Swartz
Van Phan
GSND 6962Elective1–4
GSND 6984Research1–4
GSND 7976Directed Study1–4fall, springBob De Schutter
Christopher Barney
Leanne Chukoskie
Michael Swartz
GSND 7986Research0Elina Tochilnikova
Giovanni Troiano
GSND 7990Thesis4springBob De Schutter
Mark Sivak
GSND 7995Games Project4springCaroline Murphy
Elina Tochilnikova
Mark Sivak
Michael Swartz
GSND 7996Thesis Continuation - Half-Time0Elina Tochilnikova

Instructors are from recent scheduled terms; each course page shows them per season with student shares. Blank means no recent scheduled sections on record.