ARTG 2400 — Interaction Design Principles

4 semester hoursUndergraduateLectureusually offered: fall, springBostonOnlineOnlineTraditional

Introduces foundational interaction design principles, processes, and tools for creating physical and screen-based interfaces. Uses design research methods, stakeholder identification, problem framing, information structuring, low- to high-fidelity prototyping techniques, iterative development, assessment strategies, and usability testing to construct design proposals for interactive artifacts. Analyzes design case studies and offers critical readings, instructor and guest lectures, class discussions, and individual and collaborative in-studio design work.

Prerequisites

Offering history

TermSectionsEnrolledCapacityFullOpen seats/section
Fall 20234606494%1.0
Spring 20244506083%2.5
Summer A 20241141688%2.0
Fall 20243414885%2.3
Spring 20253444892%1.3
Summer A 202511616100%0.0
Fall 20253364875%4.0
Spring 20263294860%6.3

Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.

Meeting times

Share of recent sections by weekday: M 11% · T 20% · W 24% · Th 39% · F 16%

Common patterns: R (29% of sections), W (24% of sections), F (16% of sections), M (11% of sections), TR (10% of sections), T (9% of sections) — in patterns, R means Thursday

Professors

Fall

Spring

Summer A

Percentages are each professor's average share of the season's enrolled students in recent terms.

Unlocks

ARTG 2401, ARTG 3400, ARTG 3444, ARTG 3452, ARTG 3464, ARTG 3467, ARTG 3700, ARTG 3810, ARTG 4120, ARTG 4480

Courses that list ARTG 2400 in their prerequisites.

Links

Official catalog (ARTG course descriptions) · Student reviews on RateMyHusky · All ARTG courses · Plan it at numap.app