MSCR 3420 — Digital Media Culture

4 semester hoursUndergraduateLectureNUpath WIusually offered: springBostonOnlineOnlineTraditional

Investigates social and cultural dynamics emerging parallel to the spread of digital technologies, from the 1960s to the present. Analyzes the impact of technologies (such as computers, mobile phones, and video games) on media products and practices (such as remix culture, social media, and surveillance). Offers students an opportunity to develop the skills that are necessary to critically examine and write about digital media content and the technologies necessary for their consumption.

Prerequisites

Offering history

TermSectionsEnrolledCapacityFullOpen seats/section
Fall 20231151979%4.0
Spring 202411919100%0.0
Summer A 20241161984%3.0
Spring 202511919100%0.0
Summer A 20251171989%2.0

Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.

Meeting times

Share of recent sections by weekday: M 22% · T 0% · W 44% · Th 0% · F 40%

Common patterns: async (38% of sections), MW (22% of sections), WF (22% of sections), F (17% of sections) — in patterns, R means Thursday

Professors

Fall

Spring

Summer A

Percentages are each professor's average share of the season's enrolled students in recent terms.

Links

Official catalog (MSCR course descriptions) · Student reviews on RateMyHusky · All MSCR courses · Plan it at numap.app