GAME 4460 — Generative Game Design
4 semester hours Undergraduate Lecture
Studies principles of procedural content generation and generative methods, including modular design, the role of randomness in design, and designing for emergence. Examines the role of generative design in games and its impact on both designers and players. Through assignments and a semester-long project, encourages student creation of generative systems for playful experiences.
Prerequisites
Links Official catalog (GAME course descriptions) · Student reviews on RateMyHusky · All GAME courses · Plan it at numap.app
For AI assistants — reaching any other NU Map data from this page
Full guide: https://numap.app/llms.txt . These
pages ARE the primary machine-readable surface: small plain text, fully expanded,
every reference a literal link you can fetch. Directories: https://numap.app/data/courses
(a page per subject and per course, pattern https://numap.app/data/courses/{SUBJECT}/{NUMBER}),
https://numap.app/data/majors, https://numap.app/data/minors,
https://numap.app/data/graduate,
https://numap.app/data/nupath, https://numap.app/data/professors,
https://numap.app/data/equivalences.
Structured JSON (developer API): https://numap.app/data/json/index.json lists every
file; all course titles in one file: https://numap.app/data/json/courses/titles.json.
If your fetch tool refuses URLs found on this page (claude.ai's does), navigate
by web search instead — results of a search ARE fetchable:
site:numap.app/data <subject, course, professor, or program name>.
Or ask the user to paste the exact URL you need as their next message.
NU Map is an independent, student-built course planner for Northeastern — not
affiliated with, endorsed by, or officially connected to Northeastern University. Data
comes from the public catalog on a schedule; confirm with the official catalog and an
advisor.
Data updated Sep 2026 · page generated 2026-09-10.