GAME 1850 — Experimental Game Design
4 semester hoursUndergraduateLectureusually offered: fallBostonTraditional
Explores traditions of games, play, participation, and procedurality in twentieth-century art movements, including Dada, Surrealism, Fluxus, conceptual art, the Situationists, Happenings, participatory performance and Tactical Media, avant-garde music, and contemporary art games. Through readings, lectures, and studio assignments, offers students an opportunity to understand and apply key principles by creating a series of artworks using various strategies drawn from these traditions, including appropriation, scores, intervention, and expression.
Offering history
| Term | Sections | Enrolled | Capacity | Full | Open seats/section |
|---|---|---|---|---|---|
| Fall 2023 | 1 | 16 | 19 | 84% | 3.0 |
| Fall 2024 | 1 | 14 | 19 | 74% | 5.0 |
| Fall 2025 | 1 | 17 | 19 | 89% | 2.0 |
Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.
Meeting times
Share of recent sections by weekday: M 0% · T 36% · W 30% · Th 34% · F 36%
Common patterns: TF (36% of sections), R (34% of sections), W (30% of sections) — in patterns, R means Thursday
Professors
Fall
- Celia Pearce (100% of students) · reviews
Percentages are each professor's average share of the season's enrolled students in recent terms.
Links
Official catalog (GAME course descriptions) · Student reviews on RateMyHusky · All GAME courses · Plan it at numap.app