GAME 1850 — Experimental Game Design

4 semester hoursUndergraduateLectureusually offered: fallBostonTraditional

Explores traditions of games, play, participation, and procedurality in twentieth-century art movements, including Dada, Surrealism, Fluxus, conceptual art, the Situationists, Happenings, participatory performance and Tactical Media, avant-garde music, and contemporary art games. Through readings, lectures, and studio assignments, offers students an opportunity to understand and apply key principles by creating a series of artworks using various strategies drawn from these traditions, including appropriation, scores, intervention, and expression.

Offering history

TermSectionsEnrolledCapacityFullOpen seats/section
Fall 20231161984%3.0
Fall 20241141974%5.0
Fall 20251171989%2.0

Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.

Meeting times

Share of recent sections by weekday: M 0% · T 36% · W 30% · Th 34% · F 36%

Common patterns: TF (36% of sections), R (34% of sections), W (30% of sections) — in patterns, R means Thursday

Professors

Fall

Percentages are each professor's average share of the season's enrolled students in recent terms.

Links

Official catalog (GAME course descriptions) · Student reviews on RateMyHusky · All GAME courses · Plan it at numap.app