DGM 6650 — Game Design Fundamentals

3 semester hoursGraduateLecture

Presents an immersive exploration into the art and science of game design, focusing on board, card, and social gaming. Journeys from foundational theories to the practicalities of crafting engaging game experiences. Emphasizes hands-on learning to guide students through the iterative game creation process, from initial concept to playable prototype. Fosters critical group dynamics and play-testing skills to develop a robust toolkit for innovative game design. Offers students an opportunity to obtain expertise in articulating and applying foundational design principles, developing original game concepts, formulating a professional-standard game design document, and producing a testable prototype.

Prerequisites

Unlocks

DGM 6670

Courses that list DGM 6650 in their prerequisites.

Links

Official catalog (DGM course descriptions) · All DGM courses · Plan it at numap.app