DGM 6530 — Character Animation
4 semester hours Graduate Lecture
Provides an in-depth investigation of 3-D animation. Offers students an opportunity to continue development of realistic characters created in DGM 6510 and to develop intermediate skills for weight mapping and rigging, as well as midlevel proficiency with animation editors. Projects focus on creating animations that emphasize realistic deformation and movement.
Prerequisites
Unlocks DGM 6535
Courses that list DGM 6530 in their prerequisites.
Links Official catalog (DGM course descriptions) · All DGM courses · Plan it at numap.app
More {
"retired": true,
"retiredSince": "2026-09-03"
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