GAME 4000 — Topics in Game Design

1–4 semester hoursUndergraduateLectureusually offered: fall, springBostonTraditional

Explores a variety of advanced topics in game design, including the multimedia, multidisciplinary nature of games. Taught by faculty according to their research interests and expertise.

Offering history

TermSectionsEnrolledCapacityFullOpen seats/section
Fall 2023181553%7.0
Spring 20241111573%4.0
Spring 20252262893%1.0
Fall 202512120105%0.0
Spring 20262283288%2.0

Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.

Meeting times

Share of recent sections by weekday: M 39% · T 26% · W 35% · Th 0% · F 0%

Common patterns: M (39% of sections), W (35% of sections), T (26% of sections) — in patterns, R means Thursday

Professors

Fall

Spring

Percentages are each professor's average share of the season's enrolled students in recent terms.

Links

Official catalog (GAME course descriptions) · Student reviews on RateMyHusky · All GAME courses · Plan it at numap.app