GAME 2755 — Games and Social Justice
4 semester hoursUndergraduateLectureusually offered: springtypical days: T/FBostonTraditional
Analyzes games from a social justice perspective, encouraging students to consider issues of social stereotyping, normalization, exclusion, and inequity as they apply to games from all sectors of the industry. Discusses and analyzes games using a variety of social theories from a diverse set of fields, including gender studies, critical race theory, and LGBTQ studies. Provides a studio setting in which students have an opportunity to engage in critical making of playable experiences that are based upon and deeply integrate social justice theories in their design.
Offering history
| Term | Sections | Enrolled | Capacity | Full | Open seats/section |
|---|---|---|---|---|---|
| Spring 2024 | 1 | 12 | 19 | 63% | 7.0 |
| Spring 2025 | 1 | 18 | 19 | 95% | 1.0 |
| Spring 2026 | 1 | 17 | 18 | 94% | 1.0 |
Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.
Meeting times
Share of recent sections by weekday: M 0% · T 62% · W 0% · Th 38% · F 62%
Common patterns: TF (62% of sections), R (38% of sections) — in patterns, R means Thursday
Professors
Spring
- Derek Curry (64% of students) · reviews
- Fox Zarow (36% of students) · reviews
Percentages are each professor's average share of the season's enrolled students in recent terms.
Links
Official catalog (GAME course descriptions) · Student reviews on RateMyHusky · All GAME courses · Plan it at numap.app