GAME 2355 — Narrative for Games
4 semester hoursUndergraduateLectureNUpath EIusually offered: falltypical days: FBostonTraditional
Offers students an opportunity to learn how contemporary narrative theories evolved and their uses in various media. Examines various mediated texts to understand how best to use storytelling strategies for students' own narrative-forward games so as to best take advantage of designing narratives for different platforms and audiences. Uses presentations and performances to enhance students' understanding of how audiences assimilate information and to critique. Students write, play, and study narrative-driven games in the context of various narrative theories and practice writing with the awareness and intention that actors and audiences will read their work and respond.
Prerequisites
Offering history
| Term | Sections | Enrolled | Capacity | Full | Open seats/section |
|---|---|---|---|---|---|
| Fall 2023 | 2 | 26 | 38 | 68% | 6.0 |
| Fall 2024 | 2 | 24 | 37 | 65% | 6.5 |
| Fall 2025 | 1 | 20 | 19 | 105% | 0.0 |
Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.
Meeting times
Share of recent sections by weekday: M 46% · T 29% · W 37% · Th 0% · F 54%
Common patterns: TF (29% of sections), MW (24% of sections), M (21% of sections), F (13% of sections), WF (13% of sections) — in patterns, R means Thursday
Professors
Fall
- Brandon Sichling (74% of students) · reviews
- Samuel Liberty (26% of students) · reviews
Percentages are each professor's average share of the season's enrolled students in recent terms.
Links
Official catalog (GAME course descriptions) · Student reviews on RateMyHusky · All GAME courses · Plan it at numap.app