GAME 2355 — Narrative for Games

4 semester hoursUndergraduateLectureNUpath EIusually offered: falltypical days: FBostonTraditional

Offers students an opportunity to learn how contemporary narrative theories evolved and their uses in various media. Examines various mediated texts to understand how best to use storytelling strategies for students' own narrative-forward games so as to best take advantage of designing narratives for different platforms and audiences. Uses presentations and performances to enhance students' understanding of how audiences assimilate information and to critique. Students write, play, and study narrative-driven games in the context of various narrative theories and practice writing with the awareness and intention that actors and audiences will read their work and respond.

Prerequisites

Offering history

TermSectionsEnrolledCapacityFullOpen seats/section
Fall 20232263868%6.0
Fall 20242243765%6.5
Fall 202512019105%0.0

Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.

Meeting times

Share of recent sections by weekday: M 46% · T 29% · W 37% · Th 0% · F 54%

Common patterns: TF (29% of sections), MW (24% of sections), M (21% of sections), F (13% of sections), WF (13% of sections) — in patterns, R means Thursday

Professors

Fall

Percentages are each professor's average share of the season's enrolled students in recent terms.

Links

Official catalog (GAME course descriptions) · Student reviews on RateMyHusky · All GAME courses · Plan it at numap.app