CS 5360 — Noninteractive Computer Graphics

4 semester hoursGraduateLectureOnlineOnline

Introduces computer graphics algorithms and concepts. Focuses on offline rendering techniques. Consists of a lecture component and in-class laboratory offering instruction about common image synthesis algorithms and techniques to generate images used in games and 3D-animated movies. Culminates in a final individual or group project to complete a renderer for generating high-quality images. This course is appropriate for students interested in a career as a graphics, rendering, or high-performance computer engineer.

Offering history

TermSectionsEnrolledCapacityFullOpen seats/section
Summer B 20231102148%11.0
Fall 20231102540%15.0

Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.

Meeting times

Share of recent sections by weekday: M 0% · T 0% · W 0% · Th 0% · F 0%

Common patterns: async (100% of sections) — in patterns, R means Thursday

Professors

Fall

Summer B

Percentages are each professor's average share of the season's enrolled students in recent terms.

Links

Official catalog (CS course descriptions) · Student reviews on RateMyHusky · All CS courses · Plan it at numap.app

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 "retired": true,
 "retiredSince": "2026-09-03"
}