CS 5097 — Mixed Reality

4 semester hoursGraduateLectureusually offered: springtypical days: TBostonPortland, MaineTraditional

Seeks to provide a strong foundation in the fundamentals of virtual and augmented reality, broadly defined as mixed reality (XR), and hands-on experience developing XR applications. Offers students an opportunity to dive into this burgeoning area of research and practice in computer science. Given the complex nature of XR environments, this course synthesizes theoretical and practice knowledge from various disciplines, including computer graphics, 3D interfaces, human-computer interaction, tracking systems, and perceptual psychology (to name a few). XR technologies have recently witnessed a resurgence of interest.

Offering history

TermSectionsEnrolledCapacityFullOpen seats/section
Fall 20241162080%4.0
Spring 20251223269%10.0
Spring 20261133241%19.0

Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.

Meeting times

Share of recent sections by weekday: M 0% · T 75% · W 25% · Th 0% · F 31%

Common patterns: T (43% of sections), TF (31% of sections), W (25% of sections) — in patterns, R means Thursday

Professors

Fall

Spring

Percentages are each professor's average share of the season's enrolled students in recent terms.

Links

Official catalog (CS course descriptions) · Student reviews on RateMyHusky · All CS courses · Plan it at numap.app