CS 2484 — Principles of Human-Computer Interaction

4 semester hoursUndergraduateLectureusually offered: fall, springBostonTraditional

Introduces the foundational principles of human-computer interaction. Presents an overview of the field, focusing on methods for designing, prototyping, and evaluating user interfaces for computing applications. Emphasizes a human-centered design approach, exploring topics such as human capabilities and social factors that influence interface use. Covers design methods, best practices for ensuring usability and accessibility, and usability evaluation techniques.

Offering history

TermSectionsEnrolledCapacityFullOpen seats/section
Fall 20252778690%4.5
Spring 2026514224558%20.6

Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.

Meeting times

Share of recent sections by weekday: M 44% · T 28% · W 9% · Th 9% · F 27%

Common patterns: M (35% of sections), T (17% of sections), F (16% of sections), U (11% of sections), TF (11% of sections), MWR (9% of sections) — in patterns, R means Thursday

Professors

Fall

Spring

Percentages are each professor's average share of the season's enrolled students in recent terms.

Links

Official catalog (CS course descriptions) · Student reviews on RateMyHusky · All CS courses · Plan it at numap.app