ARTD 3473 — Animation for Games

4 semester hoursUndergraduateLectureusually offered: falltypical days: WBostonTraditional

Explores all areas of 3D game asset creation—animation, modeling, shading, effects, and their integration. Working in small groups, students have an opportunity to learn how to construct animated assets that work efficiently within a game programming environment. Encourages students to specialize in at least one area of asset creation.

Prerequisites

Offering history

TermSectionsEnrolledCapacityFullOpen seats/section
Fall 20241161889%2.0
Fall 20251101856%8.0

Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.

Meeting times

Share of recent sections by weekday: M 0% · T 0% · W 100% · Th 0% · F 0%

Common patterns: W (100% of sections) — in patterns, R means Thursday

Professors

Fall

Percentages are each professor's average share of the season's enrolled students in recent terms.

Links

Official catalog (ARTD course descriptions) · Student reviews on RateMyHusky · All ARTD courses · Plan it at numap.app