ARTD 2340 — Introduction to Computational Creative Practice

4 semester hoursUndergraduateLectureusually offered: springtypical days: MBostonTraditional

Examines concepts of computational creative practices, focusing on the use of computational processes for the creation of interactive and generative experiences. Includes computational procedures and concepts for creative purposes such as automation, recursion, and data processing. Students use data and mathematical procedures to generate images, express ideas, and create meaning. Offers students an opportunity to gain practice-based experience with the benefits and limitations of using computational processes; make creative computational projects using code and/or other media such as photography, video, performance installation, etc.; and reflect on what computers can and cannot do well.

Offering history

TermSectionsEnrolledCapacityFullOpen seats/section
Spring 20241111958%8.0
Fall 2024171644%9.0
Spring 2025151828%13.0

Snapshots from scheduled scrapes — not live seat availability. "Full" can exceed 100% when sections over-enroll.

Meeting times

Share of recent sections by weekday: M 100% · T 0% · W 0% · Th 0% · F 0%

Common patterns: M (100% of sections) — in patterns, R means Thursday

Professors

Fall

Spring

Percentages are each professor's average share of the season's enrolled students in recent terms.

Links

Official catalog (ARTD course descriptions) · Student reviews on RateMyHusky · All ARTD courses · Plan it at numap.app